| Page updated 2010.06.25 | |
|---|---|
| Original Music: | |
| (C8)(H10)(N4)(O2) (2006.01.07) | No loops of any kind. Created with FL Studio and Adobe Audition. |
| AE-35 (2003) | 125 BPM. Created with FL Studio, Absynth, RCG Audio Pentagon, and Cool Edit Pro. Samples from various movies including 2001, Strange Days, The Shining, and The Prophecy (?). Personal rating: 10/10. Everything in this song sounds exactly like I wanted it to. |
| Crash (2004) | 140 BPM. Created with FL Studio and Cool Edit Pro. I spent a lot more time than usual in mastering this song, and I hope it shows. The title is a metaphor with more than one meaning, as explained through the movie samples. For the record, I think UFO conspiracy theorists are kooks, but you can't beat that sample. |
| Disconnect (Voice of an Angel mix) (2004.07.20) | 100 BPM. Created with FL Studio and Adobe Audition. |
| Father's Day (2007.06.13) | 155bpm. Created with FL Studio 7. The sample is my son, Dustin, from when he was 2. |
| Ghouls (2009.10.20) | 135 BPM. Samples are from the PD version of _Night of the Living Dead_. |
| Imprint (2009.07.19) | 136 BPM. Created with FL Studio Pro and CuBase. Samples from the following public domain films: Radiological Defense (1961), The Atom Strikes (1945), and archive.org's newsreel films from 1946.06.06 and 1947.10.20. |
| Kinshasa Highway (2003) | 131 BPM. Created with Fruityloops and Cool Edit Pro. Personal rating: 5/10. The samples are great and the mastering is fairly clear, but this one didn't come together as well as I'd hoped. |
| Long Pig (2002) | Soylent Green. It's what's for dinner. 140 BPM. Personal rating: 7.5/10. I had fun with the samples and drum programming, but this is too repetitive. |
| Main Sequence (2003) | Created with FL Studio and Cool Edit Pro. 120 BPM. Personal rating: 10/10. No complaints. |
| Motherfucker (2009.08.25) | 303, 808, and vocoder. this is my first attempt at hard acid. |
| Neural Net (2003) | 10^10 nodes. 135 BPM. Personal rating: 10/10. I'm especially proud of the drum programming here. |
| PreEmpt (2009.06.10) | 138 BPM. Samples from _Hunt for Red October_, _The Prophecy_ and _Planet of the Apes_. Made with FL Studio Pro 8.0 and CuBase SX 3. |
| The 12th of January (2003.09.07) | 190 BPM. All drums programmed from scratch. No loops were used. Personal rating: 6/10. I'm happy with my breakbeat-from-scratch here, but I should have mixed it up a little. |
| The Information Age (-rw-rw-rw- mix) (2002) | 140 BPM. Created with FruityLoops and Cool Edit Pro. Personal rating: 7.5/10. The main melody and bass lines are FL "randomize" functions, which loses me some points for originality. |
| WTF? (2003.09.07) | Created with FL Studio and Cool Edit Pro. Profanity courtesy of Madonna. 160 BPM. Personal rating: 7/10. Kind of boring. |
| Cover Songs: | |
| Assemblage 23 - Binary (Club Dalek mix) (2007.05.11) | 140 BPM. Created with FL Studio and Adobe Audition. Same song as the one below, with samples (NOT cleared by BBC--please don't sue me) and overcompressed for club play. |
| Assemblage 23 - Binary (Steve Pordon remix) (2007.05.11) | 140bpm. Created with FL Studio 7. This is a remix of Assemblage 23's new single off of the great _Meta_ album. Vocals are (c) A23/Tom Shear. |
| Beastie Boys - Car Thief (Steve Pordon's Cheeba City remix) (2005.12.03) | 115 BPM. Created with FL Studio and Adobe Audition. |
| BT-Communicate (Steve Pordon's Dead Language remix) (2004) | 134 bpm. Created with FL Studio and Adobe Audition. Main vox & recurring vox: Jan Johnston. Additional vox: Bjork. |
| Conjure One - Face the Music (Steve Pordon remix) (2006.09.28) | 140 bpm. Created with FL Studio and Audition 2. |
| Culte Des Mortes (Cerebral Fix cover) (2010.03.06) | See ID3 tag for lyrics. |
| Delerium - After All (Steve Pordon remix) (2004) | 109 BPM. Created about a year too late for Delerium's remix contest. I used FL Studio and Cool Edit Pro. Vox, acoustic guitar, and some synth samples are (c) Delerium. |
| Lisa DeBenedictis - Cuckoo (Steve Pordon remix) (2007.05.01) | 156 bpm. Created with FL Studio, Adobe Audition and vocals from Lisa DeBenedictis. |
| Little Dragon - Blinking Pigs (Steve Pordon remix) (2009.12.13) | My entry to the Filter magazine remix contest. |
| Metro (Berlin cover) (2007.02.04) | v1.01. 210 BPM. Made with FL Studio. |
| Molly's Song (Roger Waters cover) (2004) |
120 BPM. Created with FL Studio and Adobe Audition. The intro dialog
between Billy and Jim goes like this: "I'm sorry, Jim. I was miles
away, keeping an eye on Molly. / You were keeping an eye on Molly? I
thought Molly lived in Wales. / With a certain optical-enhanced
surveillance satellite I can read a newspaper from five hundred miles
high, Jim. / Let me get this straight. You're trying to tell me that
you can keep an eye on Molly by hacking into a government satellite?
Come on." You won't find a correct transcription anywhere online, including Waters' official website (minor problems like "optic" instead of "optical"). |
| Tori Amos - Upside Down (Steve Pordon's Inside Out mix) (2002) | 180 BPM. Created with FruityLoops, Cool Edit Pro and a live performance of "Upside Down" by Tori. |
| Videogame Cover Songs: | |
| Chrono Trigger (Long Lost Sister mix) (2006.02.02) | 135 BPM. Recorded with FL Studio and Adobe Audition. |
| FF6--Mystic Forest (Back to the Roots mix) (2003.10.28) | "Back to the Roots" because all my songs used to be in this format: 2 acoustic guitars with a distorted lead, no drums, no bass. |
| Oblivion (Title theme) (2007.07.10) | Remix of the title screen music. 100BPM. Created with FL Studio and some guitars. v1.0 |
| Pulseman (Stereo Superhero mix) (2007.07.10) | My take on the "Stereo Protect" music from the Genesis game Pulseman, using voice samples from the game. 150 BPM. Created with Impulse Tracker 3.12 and Cool Edit Pro. |
| Seiken Densetsu Suite (Adventurous mix) (2004.12.03) | 150 BPM. This is an update to my original tribute to Seiken Densetsu, 10 years ago (I used Screamtracker originally!). v1.01 (remastered) |
| Silent Hill - Static Aversion (Children of the Monkey Machine and Steve Pordon) (2001) | OCRemix Release version. 126kbit VBR. http://ocremix.org http://silenthillbbs.dyndns.org/cotmm/ |
| Silent Hill 2 - True (It's Gone Now mix) (2002) | The title is a response to the Wingless' excellent "There Was a Hole Here" remix. 155 BPM. v1.01 (remastered). Created with Fruityloops and Cool Edit Pro. |
| Undying - Lizbeth's Reawakening (2007.08.02) | v1.1 (re-mixed): 170, 200 and 180BPM. 10 guitars, a bass, BFD drums, and a piano VST. Toss lightly in FL Studio and CuBase. Serve with a generous portion of evil ghosts. |
| Miscellaneous works in progress (newer on top): | |
| Untitled lockpicking game track | I wrote this as part of a soundtrack to Jon King's "Lock Game 2" but his project never made it past alpha. Like a lot of my stuff over the past few years, it has fairly complex high hats. |
| Untitled #126 | Not sure why I like this one, but I do. It needs a good distorted industrial vocal on top of it. |
| Untitled #95 | This one began as a relaxing song along the lines of some of Download's (Cevin Key) more chill tracks, but as usual I couldn't keep it there long. Offset drums (more tension/release) give way to glitch in a hurry. The difference between this and some of my earlier attempts at glitch is that this one is far more rhythmically structured; earlier works were a lot more random. Here is the original (programmed from scratch in BFD) drum line I cut up and effected for the song. |
| Untitled #88 | This started out as an acoustic guitar piece. When I don't feel like writing down guitar pieces I throw them in FL Studio as simple piano riffs and sometimes get carried away with adding other instrumentation. I like the evolving chord structure of the main line (piano/guitar). |
| Untitled #85 | Me ripping off^W^Wpaying homage to Banco De Gaia's style. |
| Untitled #82 | I think the drums here have a ton of energy, even though it's hard to hear without proper mixing. I don't remember why I faded them in, but it seems to work. Lack of mixing is also why the film samples sound too dry and intimate; every song in this section is still in the composition stage, usually done in FL Studio, and when composition and arranging are done they'll go into CuBase for mixing and mastering. Part of that process will be to add reverb to various samples and instruments to make them sit farther back in the mix. |
| Untitled #71 | Yet more offset beats. Like any other artform, music is about tension and release. This piece is far from done and consists only of the tension part so far, which manifests in the jarring intro of the lead synths on the pre-beat instead of at the beginning of a bar. I wanted a disjointed drum line with an amorphous beat, and this is what I came up with. |
| Untitled #56 | There's a huge amount going on here--hopefully I've managed to keep it all distinct. |
| Ranma Nibunnoichi season two theme song (cover) | Too repetitive. Needs more work in the middle section. |
| "Shadow of Doubt" from the _Escaflowne_ anime (cover) | This is without a doubt my favorite unfinished song. The drums need a little more work. |
| Flamebait (original) | With samples from Clerks, Jason Scott's BBS Documentary, probably others. This is a new song but it's very reminiscent of my older stuff, by which I mean it sucks. |
| Schala | This was the very first iteration of the Chrono Trigger Schala remix I finished (see above). I popped this out as an inside joke since Schala is the theme everyone always remixes from CT, but ended up liking it enough to finish it. |
| untitled #43 | Attempt at the glitch genre in my own style. I like the drums. |
| untitled #42 | Another attempt at glitch. |
| untitled #41 | Broken pianos and offset drum patterns. |
| untitled #40 | Me playing around with the Native Instruments B4-II drawbar organ synth. I love this thing. |
| Extinction Event (original) | I'm working out lyrics for this one, but I'm not really sure where to go with it yet. Samples from _12 Monkeys_ and _In the Mouth of Madness_. |
| untitled #??? | There is not a single "real" instrument in this song; everything's computer-generated. The guitars and bass are from the Slayer II VST and the drums are fxpansion BFD run through a MIDI randomizer (in parts). |
| untitled #29 | Me noodling around on the guitar. |
| Assemblage 23 - Document (Steve Pordon's Let it Be Written mix) | Thanks to Tom Shear for pointing me to his remixable samples. This mix was created with Fruityloops and Cool Edit Pro. 135 BPM. Drums, bass, and some synths are mine. All other samples belong to Tom Shear. (this remix was completed but I'm still not happy with it and may strip it down to the basics and start over). |